What began as a hobby years ago, has now transitioned into PointBlass, an awesome gaming experience full of digital homemade art and music.
Being a gamer since I was a child, I taught myself how to animate stick-figure characters using the default draw and movie software that came with computers back in the year 2000. I drew frame by frame shots, making short animated films when I was a teenager. I worked as a camera operator & video editor in my early college days while I studied for my career as a software engineer. These combined experiences drove me to experiment independent game development during my time off and now, I'm sharing the results with you.